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46 Comments for Dondiego Map
Couple of things I've been meaning to report: As of 1.5 we were required to replace a couple of files if upgrading from a previous version, terrain.heightmap and terrain.lod.type.cache. I have found that in order for the planting potato texture to show correctly, I had to replace others: cultivator_density.gdm and fruit_density.gdm if I recall correctly. Not sure if both were required but it solved the potato texture issue, but replacing these extra files did reset some ground textures and fields. I've started playing on an older version so this won't effect anyone who started playing on 1.5.
Secondly, cultivating contracts don't seem to work for me. As soon as I click on any of them, they immediately disappear.
Hello, thanks for the great update. A couple updates ago, you removed alfalfa. In "maps_FruitTypes.xml" under heading "fruitTypeConverter (mower)", you still have alfalfa listed there. No problem, just wanted to let you know.
Love this map!
dataS/scripts/fieldJobs/FieldManager.lua(537) : attempt to index a nil value
2019-03-08 10:58 Error: Running LUA method 'update'.
dataS/scripts/fieldJobs/FieldManager.lua(560) : attempt to index a nil value
2019-03-08 10:58 Error: Running LUA method 'update'.
One other thing to note, the xml coding isn't yet included for the new paintable grass in version1.3 beta. Simple to add in.
Thanks for the update. Just to note, I've added back some things from the previous version so they show up in the price table, and so I can see quantities I'm currently storing in my silos. There were 10 missing from before.
XML: maps_fillTypes
- seeds
- forage
- chaff
- diesel
- fertilizer
- liquidfertilizer
- digestate
- pigfood
- lime
- herbicide
Is there a way to make all the non-purchasable areas around the map as one purchasable area? For example, the free area next to Bahsilo 4 says it's not owned, so I cannot do anything with that area. It would be a good area to grow grass or do some logging, but I can't. Great map!