Dondiego Map

V 2.1.1 mod for Farming Simulator 19

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Welcome to Dondiego Map, well known map from Ls15 and Ls17

This is a 4-fold map with standard fruits

There are 61 fields (from medium to large), two trains, large yard.
On the farm we have large stocks for all fruits (including seeds, lime and fertilizer)
Capacity of 2500000 L, additional storage for liquid fertilizer and
Plant protection products, slurry / digestate storage, workshop, refillable fuel station.
All buildings in the yard are placeable.
There are twelve outlets + BGA.
In the garden center we have two shopping centers with favorable prices for: seeds, fertilizers, lime, liquid fertilizers and pesticides. Also in the sugar factory is a shopping point for lime.

At the beginning we have a yard, two fields and a machine park.
In the Farm Manager modus yard we also own the property but we have to buy the property first

Next to Bahsilo 4 is a free space for future production buildings.
The map was tested in SP and MP.

Recommended mods:
LSFM Universal Tank Pack:

This map can be offered on other forums, but only with the original link.

I wish you much fun


dondiego, Kastor, Blacky-BPG, El Cid,möchtegernbauer, atze1978

kevin98-Global Company

Susi und Wingi- Sägewerk und Palettenfabrik

Knottypine- Stopschilde


  • 23 Nov 21:09
    Version 2.1.1

    Probleme mit Seasons Mod wurde gefixt

  • 17 Nov 16:52
    Version 2.1

    Neue farbige Huds
    Neue Produktion - Molkerei - mit drei neuen produkten
    Platz für Wollpaletten und Eierkartons wurde vergrösert
    Eierkartons, Wollpaletten und drei neue produkte wurde zum Warenlager hinzugefügt.
    Einige Fehler wurden behoben.

  • 06 Oct 17:55
    Version 2.0.1

    Verkaufsstelle Hafen-Baustoffe gefix

  • 30 Sep 09:16
    Version 2.0

    Map kompatibel mit Patch 1.4 oder höher
    Seasons Ready
    Produktionsgebäude hinzugefügt
    Farmland wurde neu definiert
    Limit für platzierbare haufen wurde erhöht

  • 12 May 15:12
    Version 1.6.1

    Laden von Baumwolle aus dem Hofsilo gefix
    Neuer Verkaufspunkt für Diesel

  • 01 May 17:13
    Version 1.6

    Neue Bodentextur
    Bahnschranken wurden geändert
    Eine neue Frucht - Reis.
    Ein vergessenes Stück des Zauns wurde von der BGA entfernt.
    Baumwolle wurde im Hofsilo hinzugefügt.

  • 26 Mar 19:33
    Version 1.5.1

    Neuer Ground Collision Map
    Bga gefix

  • 24 Mar 15:09
    Version 1.5

    Neue BGA
    Mit Landscaping kann Gras säen
    Terrain wurde korrigiert
    Überall abladen funktioniert mit alle Früchten.

  • 17 Mar 14:44
    Version 1.4.1

    Neue texturen von Karotten und Zwiebeln

  • 07 Mar 16:41
    Version 1.3.1

    Farmsilo gegen alte wieder getausch

  • 06 Mar 20:53
    Version 1.3

    Drei neue Früchten:Karotten, Zwiebeln und Luzerne
    Neue Farmsilo
    Einige Fehler wurden behoben (siehe Beschreibung)

  • 16 Feb 20:50
    Version 1.2

    Vier neue Früchte hinzugefügt
    Schwebende Bäume wurde behoben
    Traffic Spline gefix
    Doppelte Fruchtnamen wurden entfernt

  • 03 Feb 19:42
    Version 1.1

    Bäume gefix

  • 03 Feb 17:32
    Version 1.0




03.02 2019
Modhoster user rating
4.75 / 131 Votes


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V 2.1.1
Farming Simulator 19
1.06 GB 1756
23. November 1,756
V 2.1
Farming Simulator 19
1.07 GB 1490
17. November 1,490
V 2.0.1
Farming Simulator 19
1.06 GB 3663
06. October 3,663
11 ältere Versionen

27 Comments for Dondiego Map

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  1. Fish64 26. November

    What is seed treatment?

  2. DavesGoneMad 17. November

    why can't I put seeds/lime/fert/liquid-fert/herbicide ect into the silos on the farm ? if i go to any of them with correct product it tells me "not accepted here" Also is there any instruction document that can be included with the map? Thanks in advance

  3. skjatala 16. October

    Thanks for great Map. V 2.0.1 have 5 time "euroPalletVis"Physics problem.
    I have also received this error many time.
    2019-10-16 20:32 Error: Running LUA method 'update'.
    2019-10-16 20:32 dataS/scripts/fieldJobs/FieldManager.lua(541) : attempt to index a nil value.

  4. Knottypine 06. October

    Thanks for the update! I was afraid that you were going to use an area where I have already established an industrial area. I have some work to do moving my buildings around.

  5. Technox 30. September


  6. On-Map log cranes are unusable... grapple bugs a lot, collision problems with open/close, might related to log errors about compound attributes...

    1 replies

  7. Rumpel_jr 20. June

    Spam-Fehler im Protokoll
    WARNING: performing emergency garbage collection pass - memory went from 78417 KB to 141496 KB in less than one frame
    INFO: usage is now 141204 KB; full GC took 313.374652ms
    und das Spiel friert ein

    1 replies

  8. Sommy, the website won't allow me to reply directly, sorry. I think those errors you are showing are from another mod. I get those errors with the Horse Stud mod v2 I'm running. The only Dondiego errors I believe are as follows:

    WARNING: static shape 'portWalls' is marked COMPOUND
    WARNING: static shape 'crane_main_component1' is marked COMPOUND
    WARNING: static shape 'craneCabinCol' is marked COMPOUND_CHILD
    WARNING: static shape 'crane_main_component1' is marked COMPOUND
    WARNING: static shape 'craneCabinCol' is marked COMPOUND_CHILD

    Each warning followed by:
    These are not compatible settings and may cause a crash; COMPOUND flag will be removed

    I could be wrong, but when not using the horse stud mod, these are the only warnings I have.

    1 replies

  9. About the potato texture I mentioned earlier... disregard. It's a bug in the game that should be fixed next patch according to QA.

    Have a question though, all the surrounding area that can't be purchased currently, do you have plans for that? I can make it purchasable but I'm not sure if it's going to be updated later if I build it up. Thanks.

  10. Knottypine 29. April

    Update to FieldManager.lua error... I edited the 'maps_fruitTypes.xml' and changed the following for spelt, millet, rye, triticale, and poppy to this: useForFieldJob="false"

    Onion and carrot were already set to false.

    This seemed to have eliminated the error.

    1 replies

  11. Knottypine 29. April

    This is an error I'm currently getting. DonDiego 1.5.1 is the only mod in my mod folder.

    2019-04-29 17:21 Error: Running LUA method 'update'.
    2019-04-29 17:21 dataS/scripts/fieldJobs/FieldManager.lua(541) : attempt to index a nil value

    I have worked on a few mods myself, but I have no idea what is causing this.

    Warning: Map image filename could not be extracted from maps/mapDE.xml.

    Ebenso wird in der DEDI APP keine Map angezeigt. lediglich "N/A"

    GreetZ NebelRebell

  13. Knottypine 07. April

    Couple of things I've been meaning to report: As of 1.5 we were required to replace a couple of files if upgrading from a previous version, terrain.heightmap and terrain.lod.type.cache. I have found that in order for the planting potato texture to show correctly, I had to replace others: cultivator_density.gdm and fruit_density.gdm if I recall correctly. Not sure if both were required but it solved the potato texture issue, but replacing these extra files did reset some ground textures and fields. I've started playing on an older version so this won't effect anyone who started playing on 1.5.

    Secondly, cultivating contracts don't seem to work for me. As soon as I click on any of them, they immediately disappear.

  14. Knottypine 25. March

    Hello, thanks for the great update. A couple updates ago, you removed alfalfa. In "maps_FruitTypes.xml" under heading "fruitTypeConverter (mower)", you still have alfalfa listed there. No problem, just wanted to let you know.

    Love this map!

  15. dataS/scripts/fieldJobs/FieldManager.lua(537) : attempt to index a nil value
    2019-03-08 10:58 Error: Running LUA method 'update'.

    dataS/scripts/fieldJobs/FieldManager.lua(560) : attempt to index a nil value
    2019-03-08 10:58 Error: Running LUA method 'update'.

  16. Knottypine 18. February

    One other thing to note, the xml coding isn't yet included for the new paintable grass in version1.3 beta. Simple to add in.

  17. Knottypine 17. February

    Thanks for the update. Just to note, I've added back some things from the previous version so they show up in the price table, and so I can see quantities I'm currently storing in my silos. There were 10 missing from before.

    XML: maps_fillTypes
    - seeds
    - forage
    - chaff
    - diesel
    - fertilizer
    - liquidfertilizer
    - digestate
    - pigfood
    - lime
    - herbicide

    1 replies

  18. Knottypine 10. February

    Is there a way to make all the non-purchasable areas around the map as one purchasable area? For example, the free area next to Bahsilo 4 says it's not owned, so I cannot do anything with that area. It would be a good area to grow grass or do some logging, but I can't. Great map!

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