Mining & Construction Economy

V 0.7 mod for Farming Simulator 19

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description

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I f you are farming simulator purist then this map is not for you, because this map has many tasks to do instead of cultivating, harvesting, feeding animals etc.

This map is a modification of Estancia Lapacho.

Warning: Very Important, you need Global Company mod on your mods folder, if you don´t have Global Company mod on your mods folder the map will not work correctly.

You can find Global Company mod on Giants modhub 

This version do not support Seasons mod, if you play the map with Seasons mod selected, the game does not start.

 

Very important with this version you can´t continue a old save game. If you do, the game will crash and you need restart your PC. I know is boring but this version have many changes and the ols saves are no more acceptable with this version.

 

All players with slow PC´s have to pay attention on rock production, and marble production. Excessive production can make the FPS drops, so use this new production sites with wisdom.

Remember, you can post, upload and edit the map, but don't forget the modeling and the ideas on the map is not yours, so respect my work and give me the credits. 

 

To understand how the map works visit my youtube channel (Nonnus79) and see the videos "FS19 Lets". 
NOTE: All placeable mods I use on my map have a Author and the credits is on the map

 

Changelog v0.7: 

- Decrease the value per hectar for farmlands.

- New footbridge (3) on the railway for lowloaders don't get stuck.

- Produce rocks (50) on mine 2 for use with mobile stone crusher.

- The second train now reach 120km/h

- The bricks factory now need Lime to produce bricks (thanks to DancerVlt69).

- Translation in German for factorys (thanks to DancerVlt69).

- Change the name Litium for Lithium 

- Change the name gardenstone for StonesGarden

- Change the name Crude for CrudeOil.

- Increased the volume of piles on iron processor. 

- Fix the bug on reiversand site. Now can extract all riversand.

- On riversand site now you need extract riversand inside the river to become navigable.

- Olives Production 

- Remove the income from scrapyard

- New mine to extract marble

- New paintable textures (marble and granite)

- Fix the bug on water trigger from Lithium Processor when play on dediserver.

Credits

Model: Giants / Nonnus
Texture: Giants / Nonnus / many modders 
Script: Global Company
Idea / Concept: Nonnus
Testing: SurfDuck Modding
Other: all modders do the placebles I use on the map (credits is on the map)

changes

  • 23 May 01:27
    Version 0.7

    - Decrease the value per hectar for farmlands.

    - New footbridge (3) on the railway for lowloaders don't get stuck.

    - Produce rocks (50) on mine 2 for use with mobile stone crusher.

    - The second train now reach 120km/h

    - The bricks factory now need Lime to produce bricks (thanks to DancerVlt69).

    - Translation in German for factorys (thanks to DancerVlt69).

    - Change the name Litium for Lithium

    - Change the name gardenstone for StonesGarden

    - Change the name Crude for CrudeOil.

    - Increased the volume of piles on iron processor.

    - Fix the bug on reiversand site. Now can extract all riversand.

    - On riversand site now you need extract riversand inside the river to become navigable.

    - Olives Production

    - Remove the income from scrapyard

    - New mine to extract marble

    - New paintable textures (marble and granite)

    - Fix the bug on water trigger from Lithium Processor when play on dediserver.

  • 08 Feb 01:48
    Version 0.6

    Changelog (v0.6):
    - Water and tires fill speed increased
    - The elevation bridge now can be lifted manual and auto
    - augerwagon bulk (to transport woodchips for example).
    - new construction site (swimmingpool) with sell point to sell concrete, only can be sell if use a concrete pump.
    - teleport system to move the player around the map (only the player, not machinery).
    - New lights on refinery and bricks plant.
    - New material, crude to sell on harbor (only can be if use the boat) and make TAR on refinery.
    - New site to extract crude and harbor to load crude.
    - New position for gardenstone pallets when is produce.
    - Capacity increased on mine silos for train.
    - New road between the bricks plant and lithium plant.
    - New entrance to lithium plant.
    - Two new houses to sleep.
    - New farmland add on start (construction site) to allow start digging.
    - Increased to 5000L the capacity of diesel tank on gradenstone processor.

  • 22 Nov 21:47
    Version 0.5

    - Fixed the problem on winehouse and gold mine (restart production).
    - Increased the capacity of Lime silo
    - Decreased the comsuption of diesel on stonegarden processor
    - Add a elevation bridge on the river way between the mine 3 and 2
    - Add more signs on harbor to identify triggers
    - New Scrapyard v4 (loading tires)
    - Storage silos at mines now works on Multiplayer.

  • 29 Oct 21:13
    Version 0.4.1 Platinum

    V0.4.1 Platinum
    - Fixed the bug second train not load Diesel
    - Removed two trees place on the sky
    - Work sound volume reduced from Lithium Excavator

    v0.4 Platinum
    - New Mine for Clay Extraction
    - New Mine for Lithium Extraction
    - New facility for bricks production
    - New facility for Lithium production
    - Removed some pallets from store
    - Toutvenant texture impovement
    - Align Aspahlt and Concrete trigger
    - Lime selling Points (Train & truck)
    - Increased some sell Prices
    - New Diesel Storage on Mine 3
    - BoardPallets sell points compatible with sawmill placeable (bretter)
    - New type of triggers for Gold, Steel, Grapejuice, Portwine, RedWine, Stonegarden.
    - Reduced Diesel comsuption on Riversand processor
    - Increased Cement production and decrease Lime Production
    - Some visual changes

  • 26 Sep 23:33
    Version 0.3

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26.09 2019
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V 0.7
Farming Simulator 19
FS19_Mining_Construction_Economy...
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V 0.6
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V 0.5
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2 ältere Versionen

21 Comments for Mining & Construction Economy

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  1. Hallo and compliment greet map,in the section who can extract Marble stone block ,i have a massive down of framerate unplayable in this area ,any suggestion?the other rest of the map is ok;)


  2. Wolmf 04. February

    Is there any way to disable getting property income every passing day? Kinda ruins the experience. Great map otherwise, thank you.


  3. elfboy71194 11. 11 2019

    please increase the tailing washer fuel capacity


  4. ITSSDOT93 25. 10 2019

    UPDATE my scrap yard you are using with the new one i released! and add credit for using peoples mods in your map! other than that good work

    1 replies

  5. FM9000 18. 10 2019

    They need this on console


  6. Geissenbauer 28. 09 2019

    Hello Nonnus where is the Truck with Crane??? Can You show Us the link. I couldn`d found no ohter Crane for this.

    2 replies

  7. musikrecki 28. 09 2019

    Hi Nonnus
    many thanks for your Help Everything works now. The map is so great. I'm happy



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