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Price Watch

★ 4.5
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147 Ratings
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Thanks

Feel free to take the code and use it for your own modding adventures, as I am currently inactive and probably will be for a long time.

 

Shows best prices for everything you can sell and the selling point for that price if you have those in your silo, train silo or tippers.
Press Left-Shift-t (default) to display.
Press Left-Shift-z (default) to change the display location.
Text is green if price is still going up.

Key binds can be changed in option menu->controlls, under "Price Watch:*".

Version 2 changes:
better data structure for mainly myself (to ease things)
text size now from ingame values, should help with different resolutions
now included every shop and everything that you can possibly sell (should work with modded fruits/maps/shops no problem)
added the train silos, trains and trailers to check if we have stuff
unfortunately this means if you have potatoe/etc in pallets/heaps price won't show up (for now)
you can change position of display with left-shift-z (will add more (aiming for the 8 possible corner), but currently there is 5 option)
also if you have sheep, wool price will be shown

Comments34

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Franken-Landwirt
Franken-Landwirt30.03.2019

Morgen. Wird es diesen Mod auch für den LS19 geben ? Ich wäre Dir dafür sehr Dankbar !

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starship19.12.2017

Für alternative Karten scheinbar ungeeignet: es werden keine Verkaufstellen ausgewertet. Zumindest mit der "Hof Bergmann reloaded (1.0.0.4)" konnte ich keine brauchbare Preisübersicht bekommen. Schade... Die seltsame "Übersetzung" ist eine andere Sache... etwa den dümmlichen Google Übersetzer benutzt?

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BlackEagle
BlackEagle03.12.2016

PNG texture files not recommended. 1 found (max. 0)

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Sabzi03.12.2016

Yes, but it's already fixed in latest version which you should use.

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Lm60229.11.2016

Silage too please? Always the one I miss because you have to scroll over to it in the menu.

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Sabzi30.11.2016

Technically it does silage, but as I look in silos and trailers for stuff, silage doesn't get picked up (same problem with root crops). I haven't even thought about silage up until now, really. You really only have it in bunkers, don't you? That doesn't sound too hard to look for. I will cook up something for next version, thanks for bringing it to my attention!

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Andy528
Andy52827.11.2016

Das Positionieren der Anzeige funktioniert über Shift-Links Y (mit der deutschen Tastatureinstellung). Prima Mod, funktioniert tadellos. Good Mod, works well,THX 5/5*

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kiggins
kiggins26.11.2016

Dosent work on the Sosnovska map for me.

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Sabzi29.11.2016

Try version 2.2 and delete any previous versions from your folder.

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Schnullerbacke
Schnullerbacke26.11.2016

Funktioniert überhaupt nicht Kein einblenden vom Display

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Sabzi29.11.2016

Can you elaborate? Any log errors? Try version 2.2 and delete any previous versions from your folder.

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amhh
amhh25.11.2016

Feature Request for next Version: Save the highest ever price per fruittype. Even better when the script ignores greatDemands. Or as an alternative save the price per fruittype, when I've last sold this fruittype. Something that gives you a bit of orientation which price is good enough.

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Sabzi26.11.2016

I have more intricate plans for this, there are "curves" with many variables for each fruittype. I haven't played around much with those so I don't actually know whether they can help me or not. Your ideas are also cool, I will definitely add them to the todo. Thanks and for the translation too!

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aceofspades25.11.2016

got this error when starting game Warning (performance): Texture C:/Users/AceOfSpades/Documents/My Games/FarmingSimulator2017/mods/pricewatch_v2_1/priceicon.png raw format. the v21 is what I changed name to because of the decimal issue.

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Sabzi25.11.2016

Oups, totally forgot about not using a dot in the filename, my bad. But the warning you got is only because I have not converted the icon image. It doesn't matter.

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aceofspades25.11.2016

The zip name is different than previous, so some people may not catch that and end up with two versions of this mod in mod folder. You should probably keep the file name always the same and put version numbers inside on a txt file, imho. In addition the new name has a decimal in it , causing giants engine to not load it. So anyone downloading this needs to remove old version and rename this version in order for it to work. Thanks for your mod though, I use it all the time.

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Sabzi25.11.2016

Yeah ... I'm pretty much a dummy. I don't use the zip, just the folder (since I am working on it) so I didn't catch it.

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