
Silvercrest Valley
This is a edited version of Goldcrest Valley and my first mod.
The changes are:
> Medium Farm with silos for grain, animal food, chaff, silage, grass, seed/fertilizers and water(for liquid ferilizer and water, you need a modded trailer with trigger on topp. Something like http://marhu.net/phpBB3/viewtopic.php?f=204&t=5068 trailers from Farmer_Andy will work. You can NOT refill directly to the equipment).
A barn where you can store straw and hay. Cow, sheep, pig and chicken is moved to the main farm. A workshop where you can customise youre equipment. it is possible to change wide tires large equipment on the side of the workshoop.
> Moved the overloading station for train to the main farm so you can access it easy. Added small ramps for loading tree logs on to the train. And built a storage for woodchips, potato and beets
> Rebuilt all the sell points and added 3 new train stations one for tree logs and two for grain, potato and beets.
> A new greenhous area where you can place greenhouses, with silo for manure and a watertank for storing water. You can aslo buy seeds and fertilizers for equipment equipment only.
> Added more areas for forresrty and edited parts of the landskape.
> 2 Sellpoints for straw and grass.
> Small new roads all over the map and a larger one to the greenhouse area.
> Built new fields.
> And can quick loade equipment back to the farm.
If you are upgraidng to V 3.0 the log will give you errors(usually they will get resolved if you save and reload the game, if this is not the case then i dont know what to do).
If there is grass all over the place you can use the roller Lizzard R 5000 to remove it.
If you want to transfer youre savegame you can try this.(it is possible you are able to "tab" to one of the cranes after you do it, but i found no side effect from this.
You need a new savegame for V3.0
To transfer savegame:
1. start NEW game save and exit.
2. Open the folder of the NEW savegame and copy/replace the vehicles files from OLD savegame.
3. Open the careerSavegame of the NEW savegame and edit <money> to what you had in the old game. Save and close.
4. Start the game( there will be errors but don't worry). Move equipment so it is not inside buildings. Save and close game.
5. Start the game again, and all should work(no error in log)
Hope this works for you. If there are any problems let me know and i will try to help out.
V 3.0.0.2
- Fixed Silo problem(i move the straw barn to the other side of the road, since it was interfering with the main silo.)
- Added a large pole barn with lights, where the straw barn was.
- Fixed bonus train.
- Fixed animal issue
- Removed some light poles
V 3.0
- Copped straw mod implemented. (can be downloaded from the mod hub)
- Built new extension to farm and added 4 new storage silos.
1 Seeds and Fertilizers 50k(you can not refill directly to seeder/fertilizer from silo).
2 Straw and hay barn 300k.
3 Forage, PigFood, Grass, Silage, Chaff. 325k.
4 Water 85k and 125k at greenhouse area(you need a water trailer that can fill from above, something like Kotte Universal trailers from Farmer_Andy will work). - Greenhouse area for placeable greenhouses and with water silo.
- Buy points for fertilizers and seeds.
- New train stations/sell points.
- New fields.
- New roads and a lot of small things around the map.
- More tees!
- Fixed the errors from v2.0 and added new collisions for ground and buildings.
V 2.0
- Rebuilt the sell points for grain, manure, slurry and animals.
- Extended the farm with more storage and a workshop.
- Added animated gates/lights.
- Built new roads + small things around the map.
- Fixed the animal freeze problem +++.
- Added some new starting equipment.
V 1.4
- Moved wool pallet spawn point.
- Fixed Cran.
- Removed silo walls(Will bring them back when giant makes an update)
- Moved viechle spawn point so you can place silo extentions
V 1.2
- Fixed feeding triggers for cow and pigs.
V 1.1
- I had to move the silo, it made a bug with the hayloft-sell trigger so you did not get money for the straw and grass.
- Fixed Animal dirt zone.(not able to remove grass in front of cows)
The log is clean
!!!DO NOT EDIT AND/OR REUPLOAD THIS MAP!!!
Comments318
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Hallo, wie bekomme ich die 2 Goldklumpen unter dem Zug weg?
Moin Leute, und zwar habe ich mit einem Freund ein paar Bäume gefällt (ca. 50-75) und wollte sie anschließend wieder pflanzen aber es kamm eine Meldung wo so stand "Es gibt zu viele Bäume bitte fälle erst einige". Kann ich die Meldung irgendwie umgehen ?
Das liegt daran, das der LS17 die Anzahl der fällbaren Bäume gegrenzt. Gibt im Modhub aber einen Mod der die Grenze nach oben setzt.
Habt ihr mit der Fräse auch die Wurzeln entfernt oder bloß gefällt?
There is a problem with selling wool, i dont get money from selling it. I "push" the train , but there is no money
Can you update this map please there is problem with black textures in certain angle of viewing after patch 1.4.4.0. Also full seasons mod support would be nice its such a nice map. http://shrani.si/f/L/36/1LTLJJuN/farmingsimulator2017game.png http://shrani.si/f/O/QX/1q1VBqum/farmingsimulator2017game.png http://shrani.si/f/2q/TS/2r9iOOF/farmingsimulator2017game.png
Folgendes Problem, ich lade Soja bei Mary´s Farm ab, schicke den Zug weg aber es geschieht nichts. Getreide ist weg und kein Geld auf meinem Konto, hat noch jemand den Fehler?
Habe mir mittlerweile die Map selber repariert und erweitert, da wohl vom Ersteller nix mehr kommt.
Hallo Kollegen, ich würde gern Feld 5 und 9 mit einem Pflug verbinden. Dazu müssten jedoch die Bäume weg. Die Kettensäge erkennt diese jedoch nicht und ich kann sie nicht fällen. Kann mir jemand helfen wie ich es schaffen könnte? Ein Foto ist hochgeladen.
Das habe ich mir schon fast gedacht. Werde mir dann mal den Editor installieren und mich dann mal mit dem Giants Editor auseinandersetzen. Bisher noch nie damit gearbeitet. Danke dir.
Die sind wohl nicht zum fällen gedacht, du könntest sie mit Hilfe des Giantseditors entfernen.
It appears there is an issue in the .XML with key bindings on the Shed Doors and Gates, Opening them is fine, can not get them to close. Not sure why this wasn't found in the testing phase before the map was released?
I can not get the gates or doors to close the control menu shows open and close but has the same mouse button selected, is this the game or my key bindings. Any help would be great.
am i the only one who cosent get pay for Wool at the train station ??
Where are storage for potato and sugarbeets?
Forget it. FS17 does not have any earthfruit storage places. Just because of the Tip Anywhere thing.
Eny update plans for this map? I love the layout of these sellpoints and overall map. Requested updates. - Bugs fixed (if eny) (Marys Farm graintrain not giving profit when sent away) - Seed/Fertilization storages needs to refill Sowers! - was there a gold nuggets under ground? - more?
ich bekomme immer denn fehler wenn ich die map starte . LUA call stack: dataS/scripts/effects/ShaderPlaneEffect.lua (97) : printCallstack dataS/scripts/effects/EffectManager.lua (71) : update dataS/scripts/FSBaseMission.lua (2204) : update dataS/scripts/missions/mission00.lua (333) : update dataS/scripts/main.lua (1862) : update Validity check failed in TransformGroup_setDirection: Direction is zero ..\..\..\src\engine\app\ReflectionAndScriptBinding.cpp (3474): dirLen > 0.0001f
This is by far my favorite map on FS17 right now. I've been looking for the best Goldcrest edit and this one takes the cake. I went through and made some changes and added some things to better suit for my play style. Added the fermentor station as well as the cow and pig mixing stations and moved a couple things around in the editor and it made me love this map even more. No worries to the author. I will not upload my edit as I respect your request for no reuploads but I do want to thank you so much for this mod map. It's wonderful, great work.