Terrain Height Adjuster

V 1.0.0.7 mod for Farming Simulator 25

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description

is an experimental mod that adds a new level of realism to your farming experience by simulating terrain deformation and dynamic traction effects.

Key Features:

  • Vehicles slide in the rain, losing traction and dropping wet grass and dirt.
  • Heavy machinery leaves deep ruts, especially in soft soil after rain.
  • Risk of getting stuck in mud when using narrow tires on moist ground.
  • Dynamic adjustment based on weather and surface conditions.
  • Experimental support for counterweight usage (still in testing).
Important Setup:
To function correctly, set maxHeight = "0.7" in your map's mape.i3d file:
<DisplacementLayer name="terrainDisplacement" size="16384" tileSize="16" numChannels="6" cellSize="8" viewDistance="25" blendOutDistance="5" maxHeight="0.7" densityMapShaderNames="terrainDisplacementMap"/>

Note: This mod is currently in a paused development state due to the creator's exam schedule.

Credits



Erata


  • 06 Jun 14:12
    Version 1.0.0.7



Files


06.06 2025
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V 1.0.0.7
Farming Simulator 25
FS25_TerrainHeightAdjuster.zip
263 KB 200
06. June 200

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