Project entry Conversion to FS17 + Improved Tire Pressure Shader
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Conversion to FS17 + Improved Tire Pressure Shader

Yay, conversion to FS17 is almost done!

During the conversion I also created improved tire pressure shader which solves few problems:

1. tire is not compressed anymore if not touching grounds

2. better side pushing simulation taking into account that tire is pushed out only on sides instead on whole X axis

3. adjustable amount of tire push out by shader parameter

 

Enjoy!

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