2019 Ram 3500
Needs work. Looks alright, but it flips over way too easily and often.
Well, at least you're honest, but I'll pass on the download.
Great map for those who enjoy large fields and using large equipment. I do find the starting farm yard a bit crowded with the various buildings, which leaves very little room for driving and storing large equipment properly. I also noticed a few issues with objects, like a floating light pole, and a building with a huge hole beneath it. Overall it looks like very nice, and your doing a fantastic job with what you've made so far. Looking forward to any updates.
Delta Del Ebro 15
One question, what does TP stand for, as in Trailer TP and Excavator TP?
Une seule question. Que c'est veut dire TP comme exemple Trailer TP ou Excavator TP?
Very pleased with the mod, although I'm having issues when unloading into trailers. It seems like you can only unload at the very front or at the very rear of the trailer. I tested it with a few different trailers but it happens with all of them. Any chance you can look into this? I have no idea what could be causing the problem.
Google Translate, sorry for any errors.
Sehr zufrieden mit dem Mod, obwohl ich Probleme beim Entladen in Anhänger habe. Es scheint, als könne man nur ganz vorne oder ganz hinten vom Anhänger entladen. Ich habe es mit ein paar verschiedenen Trailern getestet, aber es passiert mit allen von ihnen. Gibt es eine Chance, dass Sie sich damit befassen können? Ich habe keine Ahnung, was das Problem verursachen könnte.
J'ai continue de jouer ta carte fantastique, mais comme avant c'est impossible de débarquer les poulets à la station d'oeuf. La petite porte ouvre, mais je ne trouve pas le "trigger" pour faire débarquer les poulets. J'ai essayé different trailer à animaux mais aucun ne marche.
Very detailed and immense map which has surely taken many hours of designing. Thank you for sharing. I also uploaded a screenshot of the 'amazing' production flowchart found at the main farm. :o)
Die von einigen vorgebrachten Mängel am Hof habe ich dadurch kompensiert das ich mir Freiflächen im Bereich der Transportfirma und nordwestlich des Pferdehof´s geschaffen habe.Hier gibt es ausreichend ebene Flächen für plzb.Hallen und das ``Placeable Multifruit Store`und alles was man sonst noch meint zu benötigen.
MAN Cobra extension for the AR-Pack
Well, I can tell you as a former Forest Officer that this machine is real and very much used in all kinds of forestry operations across the world. Look up the Jenz Cobra and it's hybrids. Very functional and specialized piece of machinery. Give it a try.
Adapter wheel loaders skid steer loaders
Great idea for a mod, and now I can get some use out of that skidsteer logging equipment that I never use.
Case IH230 Axial Flow 9230 Combine Pack.
Big thanks to the NLD Farmers team. Great mod as always.
Fits perfectly with the rest of my fleet of old Eastern Europe equipment, so I thank you kindly for sharing it with us.
Thanks for the trucks, look great and run great.
Valley Crest 1
At the start of the map things were working fine, like cultivating, seeding, harvesting crops, and then I went to the quarry with my trailer and things went bad quick. Had to alt+ctrl+del out of the game.
The only warning in the log was dozens of the same error at the quarry.
Error: Running LUA method 'update'.
dataS/scripts/triggers/TipTrigger.lua(521) : attempt to perform arithmetic on a nil value
Sampo Rosenlew HR46 Mod Pack (Full Cranecontrols)
Thank you!!! This feller-buncher was totally useless from day 1. As mentioned, the booms didn't have the proper control and reach needed. It left giants stumps, wasting the best part of the log. I can live with the broken hydraulics/boom animation. Now I can at least use it.
Now we're talking. Almost Pacific Northwest forest big, almost. hehe
Placeable blue spruce
Thank you for the Picea pungens tree mod. They're such beautiful trees and you can't mistake them for any other species thanks to that blue tint in the needles.
AugerWagon for Woodchips & Chaff
The 'realistic' crowd need to get a job. This is farm sim game, and as such isn't realistic to begin with. Great job. It's perfect for single player mode with field that aren't 'helper' friendly.
Which Giants totally disagrees with. Respect Giants.
Kiefer Marked Set
Can't thank you enough. Now you can easily do real cutblock layouts for clearcutting with buffers and block boundaries, as well as selective logging with pre-marked trees to be felled. Keep up the great work. As a Forest Officer who monitored logging operations, this is the kind of mods that I really look out for. Huge thanks. 5/5
The mod works just fine as is, so thank you. 5/5
Nice to see your map in FS17 biface, huge thanks.
Empty all fields not purchased
It's a personal choice, that's all. Myself I like having the field missions, since like in real life, farmers will do jobs for other farmers...not for the big money you get in the game though. If you want to have unplanted fields, you can wait for the field to cycle to 'harvested' and buy it then. Again, it's just a personal choice, and some will rather use this mod which is fine.
Garant Kotte TAS 30000
With 100s of each animal, I've lost track on how many loads of water I've had to drive around. So...THANKS!!!! hehe
Real time saver for sure. 5/5
If it works, don't care what company emblem is on the front grill. hehe
New Holland CR10.90 Combine Pack.
Filed a complaint against the 'Unregistered User'.
Totally disrespectful, and nothing to do with the actual mod in question. It's just a rant about the user whining about being disappointed with FS17. Wrong venue, and frankly, we don't care.
I for one think modders like NLD do great work, including this mod which works great.
As usual, thanks NLD Farmers, much appreciated. 5/5
New Holland CR10.90 Combine Pack.
Thank you @warondar69 ;-)
You only realize how much a mod really makes a big difference in a game when you don't have it anymore. Just played a few days in FS17 without the GPS Mod and couldn't stop saying "Jeez I can't wait to see the GPS Mod for FS17!" hehe
Huge thanks. 5/5
Respect for Giants. Read your EULAs once in awhile.
A great looking map and everything works as it should. The only 2 suggestions I have are:
1. The paved roads have very abrupt angles on inclines either at the bottom or top of a rise. It causes some pretty bouncy moments even at slow speeds, and I actually bottomed out and got stuck while hauling machinery on the lowbed. Contouring the sharp edges on those paved areas would make it perfect.
2. Some of the decorations at the SouthWest sawmill actually take room away from actual logs and equipment. I especially find the log storage location right at the log loading point of the sawmill could be used for actual logs for instance.
Anyways, those are the only 2 items on the whole map that I noticed could be maybe improved, and everything else on the map is excellent and spot on. Huge thanks. 5/5
Great Contry...MH should probably fix that name. hehe
SIP Tornado 80
There's a cool, little corn harvester that I hadn't tried or seen in any of the FS games. Nice job, works great. 5/5
Totally amazing map, even more so with the update. The way the building functions are setup make it all look like new additions to the game. Great work. Easy 5/5.
Sosnovka gold addon
Great job on the addition to Sosnovka, but like others I have major problems with the gates. Just sitting there with your vehicle doesn't open them as stated. Tried all the available types of door opening scripts also, just in case. You can drive your tractor through them no problem, just not some of the implements.
Without this, I can't play the map properly, which is too bad really. Hoping for a fix or gate removal.
Don't get me wrong, I really love mud on FS maps, but only when it's implemented as part of the environment on the map as a whole, in locations that you would normally find mud holes like near swampy areas, at watering holes, at stream crossings, etc. It just doesn't look right (or play right) when it becomes the biggest part of a map with mud almost everywhere. If the game could manage the level of mud from lots of mud just after a rainstorm and to a little mud when it's dried out and sunny, but it can't manage that. The game 'Spintires' comes to mind when I see some of these FS maps.
CHERRY HILLS 4X
Going crazy trying to find The Well for the gold challenge! hehe Don't know how I could miss it, but I just can't find it. Anyone able to point it out for me please?
Fendt 818 Vario TMS
Great little Fendt tractor, thank you. Too bad about the known bug with Terrain and Dirt Control though since it's on so many of the top maps now. I'll keep it for now and hope for a fix, other than removing Terrain and Dirt mod.
I never can understand people who strongly oppose a mod solely because of a minimal or lacking description.
IF it were based on the dismal breaking system and it still being an unworthy edit of the original mod, then yes, give it a bad rating.
This being a mostly German speaking site, some people just don't want to translate English/French/Spanish/Norwegian in a horrible Google Translation exercise where they'd get a bad review for that as well.
Grow a pair. The modder doesn't need to hold your hand to walk you through a mod of an already known frontend loader. Or maybe you do.
Canadian Prairies Ultimate
Wheat Kings here I come. Thanks for the update.
Just opened an account this month but sure are busy giving modders 'suggestions' (more like demanding) on how they should of done to make the mod the way you'd want it.
I would suggest you start making mods then so you can have the things you want on a map.
You should upload it here also so we can give you OUR 'suggestions'.